Role stats are based on 7000-8500 MMR matches played on 7.40b. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Dragon Knightstats forCarry
Facet Statistics
Performance Trends (Last 8 Weeks)
Win Rate-4.4%
Pick Rate-3.0%
Lane Performance
Lane Advantage:+4.8%
Lane Wins38.4%
Lane Draws50.1%
Lane Losses11.5%
Radiant vs Dire
Radiant50.3%
Dire42.7%
Networth
minute 10
4246
minute 15
6961
minute 20
10358
Pick Phases
1st Pick59 matches
49.2%
2nd Pick550 matches
48.2%
Lastpick253 matches
42.7%
Match Duration Win Rate
48.8%170
45.0%180
35.3%34
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds use 14 days of data.
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Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
149 matches • 55.0% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
51 matches • 64.7% win rate
1
2
3
4
5
6
7
8
9
10
+50% Wyrm's Wrath effect during Elder Dragon Form (68.1% pick rate)
25
+12 Dragon Blood HP Regen/Armor
+60% Breathe Fire Damage/Cast Range
20
+150 Elder Dragon Form Attack Range (97.9% pick rate)
+300 Health (83.5% pick rate)
15
+0.4s Dragon Tail Stun
-2s Breathe Fire Cooldown
10
+15 Damage (98.6% pick rate)
Starting Items
Different common options
404 matches • 42.6% win rate
195 matches • 42.6% win rate
186 matches • 46.2% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
2m
3m
CORE
6m
CORE
11m
CORE
11m
CORE
13m
CORE
19m
CORE
25m
CORE
25m
CORE
29m
CORE
35m
39m
Item Stats
Stats of all Items for this Build
Item
Blink Dagger
CORE
19m
(14m-24m)
Morbid Mask
CORE
11m
(4m-18m)
Magic Wand
CORE
3m
(-1m-7m)
Power Treads
CORE
6m
(4m-7m)
Black King Bar
CORE
25m
(20m-29m)
Daedalus
CORE
29m
(25m-34m)
Crystalys
CORE
25m
(20m-29m)
Armlet of Mordiggian
CORE
13m
(11m-15m)
Mask of Madness
CORE
11m
(9m-14m)
Bracer
51.6%
2m
(1m-4m)
Helm of Iron Will
51.2%
11m
(7m-16m)
Satanic
39.1%
38m
(32m-44m)
Swift Blink
34.9%
39m
(33m-45m)
Monkey King Bar
16.0%
35m
(29m-41m)
Butterfly
11.7%
38m
(33m-43m)
Assault Cuirass
8.5%
39m
(33m-44m)
Aghanim's Scepter
5.0%
39m
(33m-44m)
Hurricane Pike
3.6%
34m
(27m-42m)
Aghanim's Shard
3.2%
49m
(40m-58m)
Yasha
2.8%
24m
(15m-35m)
Divine Rapier
2.5%
44m
(36m-51m)
Manta Style
2.5%
31m
(20m-42m)
Moon Shard
2.1%
40m
(33m-45m)
Soul Ring
1.8%
6m
(5m-8m)
Dragon Lance
1.8%
30m
(19m-41m)
Bloodthorn
1.8%
45m
(37m-53m)
Null Talisman
1.4%
15m
(1m-29m)
Orchid Malevolence
1.4%
38m
(33m-42m)
Refresher Orb
1.1%
53m
(53m-53m)
Shadow Blade
1.1%
42m
(38m-46m)
Sange and Yasha
1.1%
27m
(17m-40m)
Nullifier
1.1%
41m
(34m-48m)
Lategame
Most common Inventories in lategame
Minute 20-35
Minute 35-55
Minute 55+
Neutral Items
Most common Neutral Item choices
Tier 1
52.4%43.0% wr
🏅
28.5%50.8% wr
11.6%48.5% wr
5.6%42.9% wr
2.0%52.9% wr
🏅
Alert
Tier 1
• Attack Speed: +10
66.7%49.1% wr
Tough
Tier 1
• Damage: +7
24.1%35.7% wr
Brawny
Tier 1
• Health: +110
4.2%37.8% wr
Tier 2
30.9%46.5% wr
14.6%50.0% wr
13.4%47.9% wr
12.7%34.2% wr
12.6%50.9% wr
🏅
11.2%52.0% wr
3.8%48.5% wr
Alert
Tier 2
• Attack Speed: +17
• Night Vision: +150
36.9%48.3% wr
Tough
Tier 2
• Damage: +10
• Armor: +4
21.0%41.3% wr
🏅
Vast
Tier 2
• Attack Range: +75
16.2%54.2% wr
Tier 3
45.5%43.0% wr
35.9%40.6% wr
🏅
11.7%46.6% wr
1.7%61.9% wr
1.3%41.2% wr
1.1%28.6% wr
1.1%21.4% wr
Alert
Tier 3
• Attack Speed: +24
• Night Vision: +225
35.7%41.1% wr
🏅
Vast
Tier 3
• Attack Range: +110
23.3%44.2% wr
Tough
Tier 3
• Damage: +13
• Armor: +6
17.9%41.2% wr
Tier 4
🏅
69.1%46.2% wr
18.1%39.7% wr
7.8%52.0% wr
4.1%23.1% wr
0.6%50.0% wr
0.3%100.0% wr
Alert
Tier 4
• Attack Speed: +31
• Night Vision: +300
38.4%41.5% wr
Tough
Tier 4
• Damage: +16
• Armor: +8
• Knockback Resistance: +40%
15.9%29.4% wr
🏅
Titanic
Tier 4
• Base Damage: +10%
• Status Resistance: +10%
14.7%59.6% wr
Tier 5
36.4%25.0% wr
27.3%33.3% wr
🏅
18.2%50.0% wr
9.1%0.0% wr
9.1%0.0% wr
Audacious
Tier 5
• Attack Speed: +100
• Magic Damage: +80
• Incoming Damage: +10%
36.4%25.0% wr
Boundless
Tier 5
• Attack Range: +150
• Cast Range: +275
18.2%0.0% wr
🏅
Titanic
Tier 5
• Base Damage: +20%
• Status Resistance: +15%
18.2%50.0% wr
Match History for Dragon Knight - Carry
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
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Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position